cynosural

cynosural

1. Skill at creating effective cynosural fields. 50-unit reduction in liquid ozone consumption for module activation per skill level.

关于产生有效引力场的技术。每级技能减少被激活的液氧块50单位的消耗。

2. Role Bonus: 80% reduction in liquid ozone consumption for cynosural field generation and 50% reduction in cynosural field duration.

其特殊的角色加成为开启旗舰跳跃力场的液态臭氧需求减少80%与减少跳跃力场开启时间50%。

3. They do not have jump drives, or require Cynosural Fields.

它们没有装备跳跃驱动器,也不需要使用诱导力场。

4. When creating a cynosural field, there is an new gang broadcast option.

当一个诱导力场被生成的时候将会有一条新的团队广播。

5. Cynosural Field Theory Skill at creating effective cynosural fields. 50-unit reduction in liquid ozone consumption for module activation per skill level.Can not be trained on Trial Accounts.

每级减少开启Cynosural Field跳跃力场所需消耗的Liquiz OZone(液态臭氧)50单位,此技能不能在试玩帐号上学习。

6. Cynosural Generator Arrays provide a permanent cynosural beacon available to everyone in your alliance, which can be the target of capital ship jumps or jump portal links.

诱导力场发生器阵列为你的盟友提供一个永久有效的诱导力场[灯塔?],它可以作为主力舰(旗舰)跳跃或跳跃门的连接目标。

7. Cynosural System Jammers prevent the formation of new cynosural fields in the system, and force existing fields to collapse at the end of their cycle.

诱导系统扰断器阻止恒星系统内新诱导力场的产生,并且强制关闭当时已经存在的力场(当然是周期结束后)[赫拉:意为一旦结束无法再度开启]。

8. It is a capital ship so is limited to low sec (0.0 - 0.4) and has touse a jump drive and a gang mate with a cynosural field to move betweensystems.

这玩意是旗舰啊大哥,和其他旗舰一样,需要同伴的诱导力场帮助她在低安全区(0.0-0.4)内跳跃。

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