desaturate

desaturate

1. We can easily correct the neutral values with the sponge tool using the Desaturate mode.

20里使用了画笔以混合模式为颜色进行涂抹部分需要修饰的区域。

2. The next step is to desaturate the layer that will take on the bloom effect.

下一步是对图层进行去饱和,图层将获得辉光效果。

3. 07. Duplicate the base layer again, drag it to the top, DESATURATE IT and set it to LAYER MODE >>Soft Light 29%.

再次复制背景层,并拖到最顶层。选择图像-调整-去色,图层模式-柔光,不透明度29

4. Decolorize this layer: Image ?Adjustments ?Desaturate (shift+ctrl+u) and increase the layer's contrast, applying next option: Image ?Adjustments ?Curves (ctrl+m).

去色此图层:图象-调整-去色,用来增加此层的对比度。在用曲线命令:图象-调整-曲线。

5. Same as you did with the girl, duplicate the hair, desaturate it, set it to Hard Light and Opacity of 75%.

同样要做她头发的幻象,复制图层,变形后图层模式调整为“强光”,透明度调为75%。

6. Now go to image>adjustments>desaturate, to grayscale your photo.

图像-调整-去色,调灰图片的颜色;

7. Set the "Ground Desaturate" layer to 72% Opacity. Your ground should now look like the following image.

图片看不清楚?请点击这里查看原图(大图)。

8. Open the Tiles texture and press Shift+Ctrl+U to desaturate it.

打开瓷砖纹理,按SHIFT + CTRL + U以desaturate它。

9. Next, fill the layer with the same orange and desaturate the layer.

接着把这个图层用同样的橙色填充,然后对图层去色。

10. Get out there and shoot your own little journey, cut it out, desaturate it, spin it around and whack it into this piece.

摆脱它们的影响并开始你自己的创作征途,重新剪裁、降低饱和度、旋转或拆成碎片。

11. It's possible to desaturate the image and get the colors back with Adjustment layers, but this is very hard to do and takes a lot of time.

有可能desaturate的形象和获取颜色调整层回,但是这是很难做,并考虑了大量的时间。)

12. Make them lighter with the command Image - Abjustments - Desaturate ( shift ctrl u).

点击图像-调整-饱和度( shift ctrl u )将脸部调亮。

13. Make the layer lighter using the command Image ?Adjustments ?Desaturate (shift+ctrl+u).

点击图像-调整-饱和度(shift+ctrl+u)将图像调亮一点。

14. Make them lighter with the command Image - Abjustments - Desaturate (shift+ctrl+u).

点击图像-调整-饱和度(shift+ctrl+u)将脸部调亮。

15. It's always a good idea to desaturate (turn into gray scale) your painting to check how your values are.

经常的把画面转换成灰度模式去检查你的明度关系是一个不错的主意。

16. Resize and move your texture into a suitable place and then desaturate it.Change the blending mode of your texture layer to overlay.

重新调整尺寸然后把你的贴图移动到适合的位置覆盖背景。

17. Desaturate it, set it to Hard Light and Opacity to 75%.

降低饱和度,图层模式调整为“强光”,透明度调为75%。

18. Now for the bump map, take the original petal, desaturate it and take the levels down to something like this.

(现在开始凹凸贴图的制作,打开原始图像,去色,调整色阶直到变成下面的样子。

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