mipmap

mipmap

1. nerest mipmap

(邻近mip映射, 又叫点采样技术)

2. MIPmap method

MIPmap方法

3. Most detailed LOD value set in the mipmap chain.

mipmap链中设置的详细程度最高的LOD值。

4. One render pass builds entire mipmap pyramid.

一次渲染总会建立一个完整的纹理细化金子塔。

5. You can use anisotropic texture filtering in conjunction with linear texture filtering or mipmap texture filtering to improve rendering results.

为了提高渲染质量,应用程序可以把各向异性过滤与线性纹理过滤或mipmap纹理过滤结合在一起使用。

6. On levels of a mipmap or cube map; however, these calls are slow to all

在mipmap或立方体图别调用此方法和

7. The texture filter used between mipmap levels is based on the nearest point; that is, the rasterizer uses the color from the texel of the nearest mipmap texture.

在mipmap级别间所用的纹理筛选器基于最近的点;即,光栅化程序使用最近mipmap纹理的纹理像素的颜色。

8. It also fails if the surface is a member of a mipmap or cube map, and any other mipmap or cube map member is locked.

如果图面是mipmap或立方体图的一个成员,并且已锁定了任何其他mipmap或立方体图成员,则此方法也将失败。

9. 10.We can filter textures by using the minification, magnification, and mipmap filter sampler states.

我们可以过滤纹理通过使用缩小过滤,扩大过滤和多线性过滤方式。

10. Retrieves or sets the mipmap level of detail (LOD) bias.

检索或设置mipmap细节级别(LOD)偏移。

11. Retrieves or sets a mipmap filter to use during minification.

检索或设置缩小操作期间要使用的mipmap筛选器。

英语宝典
考试词汇表