opengl

opengl

1. A command line tool that implement multi High Dynamic Range Image Processing Algorithms using OpenGL and Graphics Processing Units (GPU).

(译):一个命令行工具,实施多高动态范围图像处理算法使用OpenGL和图形处理单元( GPU )的。

2. Introduction to OpenGL beginner very good framework to draw the triangle and add the code as a reference quadrilateral.

(译):介绍OpenGL的初学者非常好的框架提请三角形和添加代码作为参考四边形。

3. Robot Source code in OpenGL source code integrity, and can be used directly.

(译):机器人的OpenGL源代码源代码的完整性,并可以直接使用。

4. A paper about High Dynamic Range Image Processing using OpenGL.

(译):论文约高动态范围图像处理使用OpenGL 。

5. A skybox demonstration program, implemented by OpenGL and C + +, you can rotate and scale in 3D space created by skybox has been tested.

(译):阿skybox示范项目,实施了OpenGL和C + +中,你可以旋转和规模在三维空间创建的skybox已经过测试。

6. Provide the DEM of forecasting data on the basis of OpenGL and analyze the algorithm of DEM model, coordinate transformation, cruise and the photo realism. 4.

3.利用 OpenGL实现了预报数据的数字高程模型(DEM),并分析了DEM建模算法,坐标变换,漫游和图形的真实感。

7. Besides theory research, we also built a 3D face recognition system, which named FaceRecognition, using Visual C++ 6.0 and OpenGL on the PC platform.

4 在理论研究的同时,我们采用Visual C++6.0以及OpenGL图形包设计实现了系统平台FaceRecognition。 该系统能标定三维人脸的标志点、提取侧轮廓线,从而实现人脸识别。

8. OpenGL ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems.

ES是一种面向嵌入式系统的全功能二维与三维图形的免许可、跨平台的图形应用编程接口,是三维图形绘制功能的嵌入式设备的应用开发标准。

9. Java3D API is a Java platform based, object oriented 3D graphic API. It has greatly changed the pattern of 3D graphic API, such as OpenGL and Direct3D etc.

Java3D是基于Java平台的、功能强大的面向对象的三维图形应用程序接口(API),它的设计是对目前流行的诸如OpenGL 和 Direct3D 的 3D 图形 API 的重大革新。

10. Lush Lush is an object-oriented Lisp interpreter/compiler , a huge numerical library, a GUI toolkit, and bindings to GSL, SDL, OpenGL, V4l, and others.

Lush是一个面向对象的List解释器/编译器,一个大型库,一个GUI工具包,和GSL,OpenGL,V4l等绑定。

11. OpenGL (Open Graphics Library) is a newly developed excellent application programming interface( API ), and it has become the industrial standard of 3 D graphic design.

Open GL(Open Graphics Library)是近年发展起来的一个性能卓越的应用编程接口 (API) ,它已经成为三维图形设计的工业标准。

12. OpenGL graphic database has an ideal function of generating 3D graphics, and scientific computation visualization is absolutely necessary for finite element analysis software.

OpenGL图形库具有良好的3D图形生成功能,而科学计算可视化对于有限元分析软件是必不可少的部分。

13. IMPROVEMENT ON QUALITY OF HIDDEN-IMAGE IN OPENGL

OpenGL图形消隐质量的改善

14. The OPENGL attributes sample creates a control that draws a spinning cube using the OpenGL graphics library.

OPENGL属性示例创建一个使用OpenGL图形库绘制旋转立方体的控件。

15. Application of OpenGL technique to seismic data visualization.

OpenGL技术在地震数据可视化中的应用

16. OpenGL is the industry standard for visualizing 3D shapes and textures.

OpenGL是可视化3D图形和纹理的行业标准。

17. OpenGL is the 3D graphics library developed by SGI of America.

OpenGL是美国高级图形和高性能计算机系统公司SGI公司开发的三维图形库。

18. OpenGL itself not only provide simple graph yuan to the operation and control, but also provides many functions for complex object modeling.

OpenGL本身不仅提供对简单图元的操作和控制,还提供了许多函数用于复杂物体的建模。

19. Simple sample, which describes how to use OpenGL GAPI in Assembler.

Simple样本,其中介绍了如何使用OpenGL的GAPI汇编。

20. The OpenGL Renderer behaves as documented.

一般来说,如果你需要对场景管理器做一些高级应用,那么你就需要自己创建它们。

21. In order to implement the graphics function, OpenGL package is used to write program.

为了实现软件的图形功能,采用了OpenGL图形库编程。

22. It was mainly introduced the several technologies including ObjectARX of AutoCAD 2000 software,OpenGL and Visual C++ 6.0 to draw up the Curvature Chart Drawing System.

主要介绍利用AutoCAD 2000提供的二次开发工具ObjectARX,以及OpenGL图形接口,采用Visual C++6.0编制曲率图绘制系统的若干技术。

23. The 3DS files of the three-dimensional model are read and drawn by OpenGL graphic software.

介绍了OpenGL图形软件并应用OpenGL图形软件,实现了对三维模型3DS文件的读取和绘制。

24. This paper introduced the methods of OpenGL programming technique with MFC (Microsoft Foundation Class Library), and the realization of 3D painting based on OpenGL by using Visual C++.

介绍了使用MFC(MicrosoftFundationClassLibrary)类库的OpenGL编程技术的方法,以及在VisualC++环境下,基于OpenGL实现三维绘图。

25. The paper introduces complex texture mapping by using OpenGL and Visual C ++ .

介绍利用OpenGL和VisualC+ + 6 .0进行复杂曲面的纹理映射。

26. In the environment of Java3D for Windows(OpenGL version)SDK,JDK(include Runtime),the paper constructs 3D world through Java3D and demonstrates 3D image on Web page.

介绍在Java3D for Windows(OpenGL version)SDK for JDK(include Runtime)环境下,通过Java3D构建三维世界,并在网页上显示三维图像。

27. Based on OpenGL and Intra3D, a virtual demonstration platform is developed.

以VC++6.0为平台,结合Intra3D技术,以OpenGL为基础,研究流化床锅炉内火焰、粒子和气泡运动的三维动态可视化虚拟表示。

28. Using C++ language and OpenGL Graphic Library to implement the algorithm of 3D terrain analysis and terrain visualization, and this algorithm has become part of vega3DGIS.

使用C++语言和OpenGL图形库编写了有关三维地形分析,三维地形可视化的算法,并为Vega3DGIS所采纳。

29. The following text presents pieces of vertex and fragment programs that use the syntax of OpenGL's ARB_vertex_program version 1.0 and ARB_fragment_program version 1.0.

使用顶点和片元程序能够取代计算机图形硬件上使用的传统的顶点投影和光照公式。这篇文章中的方法应用这些能力来达到近似模拟有凹痕的或者不平坦的表面的视差。

30. Designing the node structures of XMC;Realizing the parsing of XMC and landscape model construction with EDOM, VC++ and OpenGL.

借助于EDOM、VC++和OpenGL技术,实现了XMC文档的解析与城市景观模型构建。

31. Skills: 2D, 3D, SYSTEM SOFTWARE, ENGINEER, DirectX, Direct3D, OpenGL development, architecture, systems, graphic...... ...

公司名称:图芯芯片技术(上海)有限公司工作地点:上海市发布时间:2009-6-13

32. In the software, the display of laser spot profile function realizes 3D visualization and pseudo colorization of the laser spot and its rotatable display, with the algorithm of geometry element triangle strip certosina in OpenGL.

其中,激光光斑轮廓的显示采用了OpenGL 库函数中的三角形条带几何图元拼接曲面算法,实现了对激光光斑的三维伪彩化可旋转显示,以及用户自定义剖切点轮廓线显示;

33. DRR was created by ray-tracing, and surface was built by the library of OpenGL.

其中DRR由光线跟踪生成,三维表面由OpenGL库生成。

34. In C/C++ with 2+ years experience in developing GUI applications that utilize OpenGL Library.

具有有限元分析,金属成形或相关领域能力和经验会优先考虑.

35. In order to go deep into studying stereoscopic technology, we carry out a stereoscopic experiment system based on OpenGL.

出于对立体显示技术的深入研究,又基于OpenGL实现了一立体显示实验系统。

36. Creates a control that draws a spinning cube using the OpenGL graphics library and attributes.

创建一个用OpenGL图形库和属性绘制旋转立方体的控件。

37. The test realized a Genetic L-systems interpreter by using OpenGL image technique.

利用OpenGL图形图像处理技术,试验建模了遗传L-systems解释器;

38. Using OpenGL can reduce program workload with high system capability.

利用OpenGL图形库,减少了编程工作量并且提供了较高的系统性能。

39. After researching the OpenGL, a 3Dblade graphics is created.

利用OpenGL图形库,生成了具有三维真实感的叶片图形;

40. VISUALIZING 3D MEASURED DATA BY OpenGL

利用OpenGL实现三维物体测量数据的可视化

41. Implementation of dynamic observation in OpenGL

利用OpenGL实现动态观察

42. Local Enlargement of Graphics Using OpenGL

利用OpenGL实现图形的局部放大

43. Visualization of continuous casting using OpenGL

利用OpenGL实现连铸模拟的可视化

44. With the VRML model,texture mapping,fog,blending,LOD,the system based on OpenGL was accomplished. The effect of system can favorably meet the need of real time and realistic rendering.

利用VRML模型,纹理贴图,雾化,反走样,LOD算法等技术,构建了一个基于OpenGL图形库基础上的虚拟社区系统,满足了系统的实时性及真实感,得到了令人满意的渲染效果.

45. With Boolean calculation of 3D feature solid, the solids are reconstructed by OpenGL technology in Windows Visual C++ 6.0. It can be used farther in studies and tests later.

利用三维特征形体布尔运算的重建方法,用OpenGL技术在Windows Visual C++ 6.0环境进行三维特征重建,使重建的结果易于在后续研究和实验中广泛深入地应用。

46. The functions of performance tool are embedded into the standard graphics library, OpenGL ES, to achieve cross-platform.

另以外派人员之观点,探讨绩效管理系统措施实施的有效性。

47. At the same time, the visualization of flowing state and possible accident is developed by combing Multimedia technology with OPENGL.

同时利用先进的多媒体技术,结合OPENGL实现了一次风管道煤粉流动状态及一般故障的可视化。

48. A robotic visualized simulative system was established based on OpenGL under the VC environment.

因而对空间机器人的运动控制要比地面机器人复杂得多。

49. Hiding the Faces and Lines by OpenGL

在OpenGL下面消隐和线消隐的实现

50. And for PC platform,the performance of OpenGL implementations was affected by operation system and window system.

在PC平台上,OpenGL的实现性能受操作系统和窗口系统影响。

51. Use VC++6. 0 and OpenGL to realize the visualization of city landscape.

在VC++6.0平台上结合OpenGL实现了城市景观的可视化表达。

52. OpenGL is also introduced in this papers and some realization examples of texture mapping based on OpenGL under the environment of VC++ and POV-RAY are presented in some chapters.

在VC++环境下,通过调用Open GL的图形库及在Pov-Ray软件环境下,实现了参数化纹理、球面纹理、凹凸纹理及木纹纹理等各种算法。

53. Secondly, under VC++ language, the part model has been structured call for OpenGL.

在VC++语言环境下,应用OpenGL图形库对航天特异零件进行建模。

54. The article introduces an aviation meters building system which is developed with Visual C++ 6.0 and OpenGL graphics interface under windows platform?

在Windows平台上 ,用VisualC + + 6.0和OPenGL图形接口 ,开发出一套航空虚拟仪表生成系统。

55. Based on above some theories and algorithms, a experimental system is designed by Visual++ and OpenGL.

在上述理论和算法的基础上,采用Visual C++开发环境和OpenGL图形库设计一个实验手术系统。 包括系统的总体设计、数据结构设计及功能的详细设计。

56. OpenGl actes as software package of three-dimension tool,prevails in the aspect of interactive three-dimension drawing creating and programing.

在实现算法的同时,最后还应用该算法编制了一个测试程序,通过更改不同的参数可以对算法由进一步的了解。

57. Simple OpenGL classes - In engineering applications it is necessary to have 3D graphics functions which can make visualization using engineering data.

在工程应用程序中,有必要使用3D绘图函数将3D数据可视化显示。

58. On the basis of Che theory of1 these algorithms, a system for 3D scene generation is realized through Visual C++6.0 and OpenGL programming.

在本文算法基础上,通过Visual C++6.0结合OpenGL图形库编程,实现了一个场景显示与漫游系统。

59. The geometrical reconstruction functions were realized with the standard functions of the OpenGL that is one kind of graphics standard and was included in this system, the accessorial control functions were also realized at the same time.

在系统中引入OpenGL图形标准,通过OpenGL的函数实现OBJ文件中的三维模型几何重建,同时实现三维模型的各种辅助控制功能。

60. MFC-based texture mapping technology of OpenGL

基于MFC的OpenGL纹理贴图技术

61. Realization of 3D Painting Based on OpenGL

基于OpenGL实现三维绘图

62. Texture Mapping on Complex Surface Based on OpenGL

基于OpenGL的复杂曲面的纹理映射

63. Research of the Texture Mapping Based on OpenGL

基于OpenGL的纹理映射研究

64. Based on the thoughts of object-oriented programming, the mold-reconstruction system is developed in the integrateddevelopment environment of VC++6.0 with the OpenGL saddlebag, and the friendly software interface is designed.

基于面向对象的编程思想,在VC++6.0集成开发环境下,结合OpenGL图形工具包进行反求建模系统的开发,设计出界面友好的应用软件。

65. Can't create opengl renderer.You might be missing some required opengl extensions,check the logs for more info.

如何能解决问题呢?不是要我等了这麽久但玩不到吧...

66. The selected OpenGL mode is not supported by your video card.

如果不想改,请到驱动之家搜索显卡驱动。

67. This study use OpenGL to realize 3D terrain visualization to help read Terrain forest resource map.

如果在资源管理系统中增加地形三维显示功能,那么对地形林相图的应用是非常有帮助的,本文以ArcView导出的高程值为数据源,应用OpenGL实现了地形的三维显示。

68. Davis N W. OpenGL Programing Guide[M]. United States :Addison-Wesley Press, 1991.12-18.

孙家广,杨长贵.计算机图形学[M].北京:清华大学出版社,1995.333-365

69. The method of querying substance in 3D space is studied, in which the mechanism of pickup and feedback provided in OpenGL is discussed, and one method of querying substance by translating 3D into 2D +1D is presented and used in practice.

对三维空间地物查询进行了研究,探讨了OpenGL中提供的拾取与反馈机制,提出了化3维为2维+1维的查询方法,并将其运用于三维社区查询中。

70. The OpenGL 3-D Graphics lib is used to show the shape of 3-D blade.

对于叶片的三维显示,论文采用了OpenGL三维图形库来设计。

71. Finally, on the basis of OpenGL, this paper designs and develops the 3D visualization system of geographic information of Zhengzhou engineering college by the object-oriented technique and modularization programming method.

并基于OpenGL图形库,采用面向对象技术以及模块化程序设计方法,完成了以郑州大学工学院为实体的地理信息三维可视化系统。 本文主要内容包括:

72. The data measured by the system can notonly give 3-D coordinates but also realize 3-D visualizationof data reconstructed by OpenGL.

并对物体三维重构方法进行探索和研究,借助OpenGL实现了物体的三维测量数据的可视化。

73. When this preference is switched on, zooming and scrolling images becomes a lot smoother and there are also several other little tricks that you can do when OpenGL is switched on.

当这种倾向是开关,缩放和滚动图像变得顺畅了很多,也有**几个小动作,您可以这样做时,OpenGL的是开关。

74. Application of OpenGL Technology in RPM Software

快速成型软件中的OpenGL技术

75. I added Mac support to the framework, so now the OpenGL demos should compile and work on Mac too.

我把雨衣支持加入结构,因此,现在开放式绘图介面民众也应该编译而且处理雨衣。

76. The goal of this site is to make life easier for the non-elite coder to get started with OpenGL.

我是为了快乐编程!

77. All animation is OpenGL and boasts incredible virtual reality animation. Animation can be shown in tree view, 2D, 3D, and virtual reality.

所有动画采用OpenGL 和虚拟现实动画,能够在树形目录、2D、3D或虚拟现实界面上显示。

78. Technology support, OpenGL and TTS engine of Microsoft Speech SDK 5.0 are introduced in detail, and some practice and examples will also be discussed.

技术要素层面,对实现真实感图像绘制的OpenGL技术、以及采用到的Microsoft Speech SDK 5.0中的TTS引擎进行研究和实践;

79. Secondly, based on the best model a stereoscopic display system rendering the DXF, 3DS, X files in double viewports is described with OpenGL, DirectX API.

接着对三维模型常用格式进行分析,以最佳双目模型为依据,利用OpenGL,DirectX技术实现了DXF,3DS,X等格式的三维模型立体显示软件,为立体显示系统与常用建模软件提供了接口。

80. It proposes a scheme for using 3D Studio model in OpenGL.

提出了一种在OpenGL中读取和控制3D Studio模型的方法。

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